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	<title>Questionable Ethics</title>
	<atom:link href="http://qe-guild.com/site/?feed=rss2" rel="self" type="application/rss+xml" />
	<link>http://qe-guild.com/site</link>
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		<title>Questionable Ethics Are Back!</title>
		<link>http://qe-guild.com/site/?p=770</link>
		<comments>http://qe-guild.com/site/?p=770#comments</comments>
		<pubDate>Tue, 03 Apr 2012 21:56:00 +0000</pubDate>
		<dc:creator>Mafz</dc:creator>
				<category><![CDATA[Announcements]]></category>

		<guid isPermaLink="false">http://qe-guild.com/site/?p=770</guid>
		<description><![CDATA[For sometime now QE have been back in WoW, started off raiding 10 man and gained Realm first Madness Heroic. Recently the guild merged with More Dakka of the Horde side another 10 man guild, the aim of this is to progress into 25 man raiding and battle with other guilds Realm and World Wide ]]></description>
			<content:encoded><![CDATA[<p>For sometime now QE have been back in WoW, started off raiding 10 man and gained Realm first Madness Heroic. Recently the guild merged with More Dakka of the Horde side another 10 man guild, the aim of this is to progress into 25 man raiding and battle with other guilds Realm and World Wide for rankings.</p>
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		<title>Halting SWToR activity for now</title>
		<link>http://qe-guild.com/site/?p=756</link>
		<comments>http://qe-guild.com/site/?p=756#comments</comments>
		<pubDate>Fri, 24 Feb 2012 19:09:34 +0000</pubDate>
		<dc:creator>Sinx</dc:creator>
				<category><![CDATA[SWTOR]]></category>

		<guid isPermaLink="false">http://qe-guild.com/site/?p=756</guid>
		<description><![CDATA[After trying out the first tier of SWToR, we&#8217;ve decided to put the game on the shelf for now. While the game has a lot of potential, Bioware have dropped the ball on end game content. The raid content is simply far too easy. Even though these are introduction raids, the fact that there are ]]></description>
			<content:encoded><![CDATA[<p>After trying out the first tier of SWToR, we&#8217;ve decided to put the game on the shelf for now. While the game has a lot of potential, Bioware have dropped the ball on end game content. The raid content is simply far too easy. Even though these are introduction raids, the fact that there are 3 difficulty modes, 2 of which drop the same loot, would easily allow for more challenging tuning of the bosses for more advanced players. Instead they provide very little difference. There&#8217;s barely a noticeable difference between hard and nightmare, and the differences are purely in the HP/damage done department. No new abilities are introduced in the &#8220;harder&#8221; modes.</p>
<p>In addition to this, the raids are loaded with bugs. Bosses suddenly reappear after having been killed previously, and Soa, which is supposed to be the pinnacle of the tier, provides a random selection from an extensive pool of bugs for each try.</p>
<p>All in all, the end game is faceroll for anyone with prior raiding experience. But, as mentioned, the game does have potential, so if Bioware sort their shit out, you never know.</p>
<p>One last screenshot, from a while back, when getting the titles for speed runs. &#8220;The Unyielding&#8221; (sounds familiar) for 2 hour Karagga&#8217;s Palace run and &#8220;The Infernal&#8221; from 2 hour Eternity Vault.</p>
<p><a href="http://qe-guild.com/site/wp-content/uploads/supertitles.jpg"><img src="http://qe-guild.com/site/wp-content/uploads/supertitles-300x168.jpg" alt="" title="supertitles" width="300" height="168" class="aligncenter size-medium wp-image-760" /></a></p>
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		<title>First tier cleared on Nightmare</title>
		<link>http://qe-guild.com/site/?p=741</link>
		<comments>http://qe-guild.com/site/?p=741#comments</comments>
		<pubDate>Tue, 24 Jan 2012 20:30:01 +0000</pubDate>
		<dc:creator>Sinx</dc:creator>
				<category><![CDATA[SWTOR]]></category>

		<guid isPermaLink="false">http://qe-guild.com/site/?p=741</guid>
		<description><![CDATA[Finished off Soa on Nightmare today (forgot screenshot as usual), which means all bosses have been killed on nightmare mode. The nice boss decided to give us double loot (only fair given that we got nothing last week I suppose), including 2 new mounts. Grats to Dpjones and Michieltjuh on those. To sum it up, ]]></description>
			<content:encoded><![CDATA[<p>Finished off Soa on Nightmare today (forgot screenshot as usual), which means all bosses have been killed on nightmare mode. The nice boss decided to give us double loot (only fair given that we got nothing last week I suppose), including 2 new mounts. Grats to Dpjones and Michieltjuh on those.</p>
<p>To sum it up, Eternity Vault was a major bug fest at launch, most of which has been cleared up in the recent patches. Karagga&#8217;s Palace has been more or less bug free, all though some of the trash is probably harder than most bosses there.</p>
<p>In general the boss designs are fairly good (minus the bugs in EV). The difficulty level on hard and nightmare mode was a little disappointing, but it might pick up for the next tier. It&#8217;s intro content after all.</p>
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		<title>Karagga&#8217;s Palace cleared on Nightmare mode.</title>
		<link>http://qe-guild.com/site/?p=737</link>
		<comments>http://qe-guild.com/site/?p=737#comments</comments>
		<pubDate>Thu, 19 Jan 2012 20:03:40 +0000</pubDate>
		<dc:creator>Sinx</dc:creator>
				<category><![CDATA[SWTOR]]></category>

		<guid isPermaLink="false">http://qe-guild.com/site/?p=737</guid>
		<description><![CDATA[Swapped it over to Nightmare for the 2 last bosses in Karagga&#8217;s Palace, since the 2 first new ones fell over on the first try on hard mode. The instance generally has some good concepts, but the difficulty is somewhat disappointing on hard and nightmade mode]]></description>
			<content:encoded><![CDATA[<p>Swapped it over to Nightmare for the 2 last bosses in Karagga&#8217;s Palace, since the 2 first new ones fell over on the first try on hard mode. The instance generally has some good concepts, but the difficulty is somewhat disappointing on hard and nightmade mode.</p>
<p><a href="http://qe-guild.com/site/wp-content/uploads/nm_karagga.jpg"><img src="http://qe-guild.com/site/wp-content/uploads/nm_karagga-300x168.jpg" alt="" title="nm_karagga" width="300" height="168" class="aligncenter size-medium wp-image-738" /></a></p>
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		<title>Soa heroic down! Karagga&#8217;s Palace 5/5 Normal and 3/5 heroic</title>
		<link>http://qe-guild.com/site/?p=733</link>
		<comments>http://qe-guild.com/site/?p=733#comments</comments>
		<pubDate>Wed, 18 Jan 2012 23:23:38 +0000</pubDate>
		<dc:creator>Sinx</dc:creator>
				<category><![CDATA[SWTOR]]></category>

		<guid isPermaLink="false">http://qe-guild.com/site/?p=733</guid>
		<description><![CDATA[Busy day today. Started off with Soa on heroic mode, before venturing into Karagga&#8217;s Palace which has 4 new bosses. After clearing it on normal, we decided to try a couple of the new bosses on heroic, which turned out to be ridiculously easy, as both got 1-shotted. Of course Bioware fucked up the lockouts, ]]></description>
			<content:encoded><![CDATA[<p>Busy day today. Started off with Soa on heroic mode, before venturing into Karagga&#8217;s Palace which has 4 new bosses. After clearing it on normal, we decided to try a couple of the new bosses on heroic, which turned out to be ridiculously easy, as both got 1-shotted.</p>
<p>Of course Bioware fucked up the lockouts, and tagged Soa as already killed this week, after applying their patch, so we didn&#8217;t get any loot from Soa. Woopie doo!</p>
<p>Total Progress: </p>
<p>Eternity Vault: 5/5 Normal, 5/5 Heroic, 4/5 Nightmare<br />
Karagga&#8217;s Palace: 5/5 Normal, 3/5 Heroic, 1/5 Nightmare</p>
<p><a href="http://qe-guild.com/site/wp-content/uploads/hc_soa.jpg"><img src="http://qe-guild.com/site/wp-content/uploads/hc_soa-300x168.jpg" alt="" title="hc_soa" width="300" height="168" class="aligncenter size-medium wp-image-734" /></a></p>
]]></content:encoded>
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		<title>Bonethrasher Nightmare Mode Down! 5/6 Nightmare done.</title>
		<link>http://qe-guild.com/site/?p=728</link>
		<comments>http://qe-guild.com/site/?p=728#comments</comments>
		<pubDate>Tue, 17 Jan 2012 20:12:15 +0000</pubDate>
		<dc:creator>Sinx</dc:creator>
				<category><![CDATA[SWTOR]]></category>

		<guid isPermaLink="false">http://qe-guild.com/site/?p=728</guid>
		<description><![CDATA[So, since the lovely Pylon event went on a major bug streak (this time it wasn&#8217;t even possible to reset the instance when consoles stopped working yay!), we went and killed this dude instead, before pissing away another 2 hours on bugged out pylons. As for SoA we now have roughly 20 clean kills of ]]></description>
			<content:encoded><![CDATA[<p>So, since the lovely Pylon event went on a major bug streak (this time it wasn&#8217;t even possible to reset the instance when consoles stopped working yay!), we went and killed this dude instead, before pissing away another 2 hours on bugged out pylons.</p>
<p>As for SoA we now have roughly 20 clean kills of SoA Heroic, only to see the crystal bug out at < 10%. Yay! It's almost as if Ghostcrawler was hired by the department in charge of operations...</p>
<p><a href="http://qe-guild.com/site/wp-content/uploads/nm_bonethrasher.jpg"><img src="http://qe-guild.com/site/wp-content/uploads/nm_bonethrasher-300x168.jpg" alt="" title="nm_bonethrasher" width="300" height="168" class="aligncenter size-medium wp-image-729" /></a></p>
]]></content:encoded>
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		<title>Eternity Vault 4/5 Nightmare Mode</title>
		<link>http://qe-guild.com/site/?p=724</link>
		<comments>http://qe-guild.com/site/?p=724#comments</comments>
		<pubDate>Tue, 10 Jan 2012 23:42:45 +0000</pubDate>
		<dc:creator>Sinx</dc:creator>
				<category><![CDATA[SWTOR]]></category>

		<guid isPermaLink="false">http://qe-guild.com/site/?p=724</guid>
		<description><![CDATA[Cranked it up to Nightmare mode when clearing to Soa today, and did 4/5!]]></description>
			<content:encoded><![CDATA[<p>Cranked it up to Nightmare mode when clearing to Soa today, and did 4/5!</p>
<p><a href="http://qe-guild.com/site/wp-content/uploads/nm_ev_4.jpg"><img src="http://qe-guild.com/site/wp-content/uploads/nm_ev_4-300x168.jpg" alt="" title="nm_ev_4" width="300" height="168" class="aligncenter size-medium wp-image-725" /></a></p>
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		<title>WoW: Heroic Ultraxion Down!</title>
		<link>http://qe-guild.com/site/?p=722</link>
		<comments>http://qe-guild.com/site/?p=722#comments</comments>
		<pubDate>Tue, 10 Jan 2012 18:08:39 +0000</pubDate>
		<dc:creator>Sinx</dc:creator>
				<category><![CDATA[Raids]]></category>
		<category><![CDATA[Team #1]]></category>

		<guid isPermaLink="false">http://qe-guild.com/site/?p=722</guid>
		<description><![CDATA[We figured we&#8217;d update the main site with how the WoW side of QE is going. We now raid 2-3 days a week in Dragon Soul, at a more casual, relaxed pace. We also raid with Whitepearl, which means we 9 man bosses. To date, we&#8217;re clearing achievements in DS, taking Morchok, Yorshaj realm 2nd, ]]></description>
			<content:encoded><![CDATA[<p>We figured we&#8217;d update the main site with how the WoW side of QE is going. We now raid 2-3 days a week in Dragon Soul, at a more casual, relaxed pace. We also raid with Whitepearl, which means we 9 man bosses. To date, we&#8217;re clearing achievements in DS, taking Morchok, Yorshaj realm 2nd, Hagara and Ultraxion realm 1st.</p>
<p>Ultraxion heroic was a pretty fun Patchwerk concept, with the mandatory button that leads to hilarious wipes when someone panics. We enjoyed it alot, especially with Inwit outdpsing James by 8k on the kill</p>
]]></content:encoded>
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		<title>Bonethrasher Heroic Down!</title>
		<link>http://qe-guild.com/site/?p=716</link>
		<comments>http://qe-guild.com/site/?p=716#comments</comments>
		<pubDate>Sun, 08 Jan 2012 20:01:42 +0000</pubDate>
		<dc:creator>Sinx</dc:creator>
				<category><![CDATA[SWTOR]]></category>

		<guid isPermaLink="false">http://qe-guild.com/site/?p=716</guid>
		<description><![CDATA[Heroic Bonethrasher down! After a week of testing out 16-man (4/5 HC EV there aswell) we went to slap the nasty Hutt&#8217;s rancor pet. Certain mechanics on this feel a bit buggy/RNG atm]]></description>
			<content:encoded><![CDATA[<p>Heroic Bonethrasher down! After a week of testing out 16-man (4/5 HC EV there aswell) we went to slap the nasty Hutt&#8217;s rancor pet. Certain mechanics on this feel a bit buggy/RNG atm. </p>
<p><a href="http://qe-guild.com/site/wp-content/uploads/hc_bonethrasher.jpg"><img src="http://qe-guild.com/site/wp-content/uploads/hc_bonethrasher-300x161.jpg" alt="" title="hc_bonethrasher" width="300" height="161" class="aligncenter size-medium wp-image-718" /></a></p>
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		<item>
		<title>Eternity Vault 4/5 HC</title>
		<link>http://qe-guild.com/site/?p=713</link>
		<comments>http://qe-guild.com/site/?p=713#comments</comments>
		<pubDate>Sun, 01 Jan 2012 23:27:50 +0000</pubDate>
		<dc:creator>Sinx</dc:creator>
				<category><![CDATA[SWTOR]]></category>

		<guid isPermaLink="false">http://qe-guild.com/site/?p=713</guid>
		<description><![CDATA[Cleared 4/5 heroic Eternity Vault tonight. Picture coming once the last guy is down]]></description>
			<content:encoded><![CDATA[<p>Cleared 4/5 heroic Eternity Vault tonight. Picture coming once the last guy is down.</p>
]]></content:encoded>
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